This course intends to introduce virtual environments to the students. The module covers all major aspects of the greater field of virtual reality such as: the underlying hardware and software technologies, software interfaces, visualization, interaction as well as the most significant application domains. At the end of the course, students will be able to:
- Demonstrate an understanding of the main mathematical concepts, hardware and software technologies used in immersive virtual environments
- Evaluate different approaches, methodologies and tools focused on virtual reality
- Propose virtual environments for both indoor and outdoor environments
- Design virtual reality applications for various application domains

Spring