The course gives an overview of methods and principles in the games user research space and for collecting data on player experience.
The course aims at improving game design skills through the practical paper prototyping methods and critical analysis of game rules.
In this course, students deepen their knowledge and practical skills in the digital games development.
The course introduces both the theory and practice of the digital games development filed.
Project-oriented course that gives the students the opportunity to work on an individual project or participate on one of the currently running projects within the Human-Computer Interaction Laboratory or Visitlab.